How To Play
Strategy, Spirituality, and the Dance of Maya
Inspired by the strategic depth of Chess, Mumukshu demands thought and planning. "It shouldn't be a timepass game," asserts Sahil.
Money (Artha)
"Dharmasya moolam artha" – the root of Dharma is economic well-being. Money is earned through professions in the game to fulfil life objectives.
Kripa Points
Kripa points represent divine blessings. These points allow players to take extra actions, manipulate dice rolls, and even unlock "Siddhis" (superpowers granted by their chosen Ishta Devata).
Navigating Maya & Ashrams
But the path isn't straightforward. Maya, or illusion, plays a tricky role, distracting players from their goals, much like in real life. "Mumukshu is also about this management of resources planning for this unforeseen circumstance, which Maya brings forth," Sahil says, highlighting how the game trains players holistically for life.
The game unfolds through life's different Ashrams (phases):
- Brahmacharya: Student life, focused on learning and building foundational skills.
- Grihastha Ashram: Household life, where much of the strategic gameplay occurs. Players balance professions, family, and wealth accumulation.
- Vanaprastashram & Sanyasashram: The later stages moving towards renunciation and spiritual reflection.
Mandatory objectives, such as marriage and paying homage to ancestors (Pitrus), are woven into the gameplay. Another unique objective involves searching for ancestral roots and establishing a Kuladevi (clan deity) temple, prompting players to connect deeply with their heritage.